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MajorMojo



Wed Feb 13, 2008 7:21 pm   To bubble boy  

Hey i reckon we should try to poach that lock + hunter into our guild. Their both decent PVP'ers and guildless

Do IT!!!!!!!!!!!!!!!!!

that is all
 
Ccpl



Wed Feb 13, 2008 9:09 pm    

Yeh they are pretty good - ill ask next time we play.

By the way, i'm gonna let that shadowpriest stay until points next week then he is gone.

He tarnished our awesome win/loss ratio :(
 
MajorMojo



Wed Feb 13, 2008 11:34 pm    

well he wasn't as "deadly" as the hunter was..... i dunno your call. All i know is having a target that draws more aggro than i do is a god send!

I can blast away happily coz their all trying to kill the shadow priest. He's like my version of lowering aggro in arena!
 
MajorMojo



Wed Feb 13, 2008 11:39 pm    

oh also btw - all things considered, our team is a burst DPS team

not that, that's a bad thing, just ironic given our name and all :p

That lock we have is awesome. I haven't seen a proper lock since the days of Seer.... *sigh* its a sign of how little skill is needed to play a lock these days
 
Ccpl



Thu Feb 14, 2008 2:19 am    

He wasnt all that great - and he managed to die terribly easy.

It got to the point in the later games where I stopped healing him cos it was a waste of mana - had I not stopped healing him I probably would have gone oom and we would have lost the game.

He also failed to MD the pally shields game after game.
 
MajorMojo



Thu Feb 14, 2008 6:13 pm    

oh yeah Mass Dispel.... yeah didn't see much of that action happening.... then again, can he cast mass dispel in shadow form?

I reckon we'd get alot more utility out of a disc priest, however all of our DPS needs to be co-ordinated at a higher level if we go down that path.

I'd even go as far to say that, if you do field a disc priest, your better off keeping the hunter in the team than me, since I'm so squishy.


On another note: I guess if we're getting into arena's properly I'd better spec for PVP.... i'm kinda a PVE spec atm.... i'd be dropping all of my +hit and reduced threat talents for dmg avoidance and totem mana talents
 
 
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