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MajorMojo



Joined: 21 Mar 2006
Posts: 610
Location: Sydney

PostPosted: Mon Jun 30, 2008 1:47 am    Post subject: WOTLK Review Reply with quote

Shamans get hex Smile

woot! I'll turn all you bastids into chickens!


http://www.mmo-champion.com/index.php

Some nice totem changes too!
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raZz



Joined: 23 Jun 2008
Posts: 24

PostPosted: Mon Jun 30, 2008 3:15 am    Post subject: Reply with quote

Yeah can't wait. Although at first look it looks like the totem changes sound great, there are 2 sides to it. On the one hand, shamans utility has gone up a lot and will now be the single best class as far as buffing others, on the other hand however, it does make having more than a couple of shamans far less beneficial, why take 2 enhancement shamans if they (nobody can tell yet, ofcourse) don't do the DPS of a rogue for example and don't bring any extra buffs to the table than just one. Have to wait and see how it all pans out though, it's been obvious for awhile they are trying to make all specs for all classes viable.
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BigBeefy



Joined: 14 Feb 2008
Posts: 156
Location: Sydney

PostPosted: Mon Jun 30, 2008 5:44 pm    Post subject: Reply with quote

Windfury will affect feral forms....

Raidwide bloodlust...

http://wotlkwiki.info
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MajorMojo



Joined: 21 Mar 2006
Posts: 610
Location: Sydney

PostPosted: Mon Jun 30, 2008 6:35 pm    Post subject: Reply with quote

lol raid wide blood lust? Sheesh - considering our current "over supply" of shamans, we'd have at least 2-3 BL to burn per encounter! That's huge! We better have a pally for salvation or the tanks are so gone!


I'm glad they didn't make wind fury into an enchant. Otherwise we wouldn't be so unique!

But yeah stacking rogue poisons with wind fury is a bit OP though...


Glad bears get wind fury now - that's pretty cool!
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BigBeefy



Joined: 14 Feb 2008
Posts: 156
Location: Sydney

PostPosted: Mon Jun 30, 2008 6:50 pm    Post subject: Reply with quote

Dude, windfury swipe would be so sexy...

Bears get an enrage which makes mangle and maul hit up to 3 targets too...

Lucky I spent most of Beef's badges on feral loot....

Resto druids get some PVE loving too, with a real rez and their healy buff changing from an aura to a buff on people they heal (like Healing Way)...
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MajorMojo



Joined: 21 Mar 2006
Posts: 610
Location: Sydney

PostPosted: Mon Jun 30, 2008 11:08 pm    Post subject: Reply with quote

Sif change druids to become shamans with fur! >.<

Man with those changes, druids could rule the world Sad Grrrr
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BigBeefy



Joined: 14 Feb 2008
Posts: 156
Location: Sydney

PostPosted: Mon Jun 30, 2008 11:12 pm    Post subject: Reply with quote

Havent seen Resto druid PVP nerfs yet... but maybe they'll make the arenas 'indoor' so gg travel form...

Coz theyve put in talents to buff tree form armour... which seems to indicate to me that they want druids to spend more time in tree form.

Oh and QQ more, Rockbiter is getting removed for a weapon buff that boosts your healing... flametongue will boost spell damage...

Shamans will be buff central. Hex looks like a good excuse to be brought for mediocre CC n 5 mans... short duration though.

Druids with indoor roots = <3 <3 <3
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Zulsoka



Joined: 09 Apr 2006
Posts: 410
Location: Cenral Coast nsw

PostPosted: Tue Jul 01, 2008 10:46 pm    Post subject: Reply with quote

raid wide bloodlust?? lol, we have ran kara b4 with 5 shaman!!! imagine that, lots of pain!!! Rockbiter imbue is pretty useless these days, and it would be about time shaman have a self weapon buff that adds to +healz. same for flame tongue, a +spell dmg imbue would definatly be usefull.
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BigBeefy



Joined: 14 Feb 2008
Posts: 156
Location: Sydney

PostPosted: Tue Jul 01, 2008 11:46 pm    Post subject: Reply with quote

Imagine non stop bloodlusts for a bossfight if you stack shamans like crazy in a 25 man... whoa... im getting dizzy...
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Ushichan



Joined: 31 Jul 2008
Posts: 26

PostPosted: Sat Aug 02, 2008 9:37 am    Post subject: Reply with quote

lol i feel sorry to druids tho windfury totem has had its mechanics changed its no longer the windfury you thinkin the shammies have. WF totem is now just a temp +20% melee haste buff but its applied to both weapons (if youre DWing). shamans have gotten the reworks hard and im glad to see alot of these changes. Enhance/Elemental is now an extremley lethal and potent hybrid with spell crit and melee crit combined you can expect to see Elemental Devestation to be a favourite talent for enh shammies. im glad that they changed totems to physical school, but i cant believe it took blizz 2 expansions to think of that.

ele shams hav gotten some pretty good talents theyre no longer helpless with ppl in their faces now. alot of it is pvp oriented but i can see some of them being useful in raid events. and resto shammies are now officially a beast at healing. spirit link + chain heal = GG. and those changes to rockbiter and flametongue weapon... finally a use for them =]
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